Loss

Loss (or "Death") is an event happens to Mario when he dies due to any type of contact with Enemies, Hazards, falling into a hole, Time Up.... This event will cause the timer to stop The Musical track, timer, or any automatic scrolling Level. Usually a loss will have Mario lose 1 Life, Losing with 0 Lives causes a Game Over .

Usual Conditions:

 * Any contact with Enemies while Small, or their projectiles.
 * Any contact with Hazards.
 * Attempting to Step Over Bowser while hurt.

Special Conditions:
Note that Special Conditions will cause Mario to Die, even if he is not small, also these conditions ignore Invinciblity frames as they will cause him to die instantly, that includes:
 * Any contact with Enemies with this special condition or their projectiles.
 * Falling into a hole.
 * Any contact with Hazards with this special condition.
 * Eating a Poisnous Mushrooms.
 * Getting Squashed by Tiles.
 * Touching A White Laser, or a spiked ceiling.
 * Touching the Lava Bath.
 * Touching a cold River
 * Time Up.

Game Over
The Game over Event occurs, if Mario loses while his lives are at 0. causing the the ability of going to the Main menu by pressing any Button.

Errors:

 * In the original World 9-2 of Mario Forever 6.0, There is no Game Over Event when mario loses while his lives are at 0, this error causes an inescapable world, the player has either to complete the level or press F1, 2 or 3 to reset the game.

Trivia:

 * The only room that does not cause this event while touching enemies or falling into holes, is the Saves Room, falling into the hole will simply reset the room.
 * World -10-4 is the only room that makes holes upwards as Mario gets reverted upside down.
 * If the Game Over Event Occurs in Tank/Airship Levels, it will not stop them from moving, thus, the player will be able to see what they would face if they didn't fail the Level.