Save Room

The Save Room is not a passable Level, so no Lives, Scores, Coins, or time required, also, Mario cannot win/lose in such rooms, if mario falls into the holes, the room will restart.

In Mario Forever Remake, an additional Pipe exists for the Custom Levels.

From Version 3.5 onwards, any attempt to change values in the save file will cause the game to jump to a back screen followed by a Bowser laughter warning the player from Cheating, waiting for 10 seconds will enable the player to return to the Main Screen, as a result, the current progress will be restored to 0, which causes a save renewal.

Trivia:

 * The black screen of death is Akin to Undertale's Dog Check when the player attempts to acess the Inaccessible Rooms without using Hex Editor to edit Values, the only difference is the Dog Check cannot protect from editing HP, whereas this game can immediately stop the player from editing any value any time.
 * Koopas are the only enemies to appear in one of the rooms, albeit, they cannot interact with the player, also, they'll turn around if mario gets past them.
 * When entering the Human Laboratory Pipe, a sound clip of Big Clone when he shoots hammers.
 * This is the only room where you have to pay Lives for a cost.
 * As Mario Forever Remake is using an older engine from Mario Forever, all Changes from Version 6.0 onwards are omitted, that includes "World of Stupidity ", "Sylvester Stallone fans World ", and "Frustation World ".